In our first lecture we learn how to program our player input! We set-up mechanics for:

  • Keyboard
  • Gamepad

By the end of this lecture, students will be able to re-use this logic for all of their future games!

Learn Construct 2: Programming a Puzzle Platformer

Make a Puzzle Platformer Engine with Ready Made Assets! Specialized Camera, Push/Pull Blocks, Transitions and more!

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