Construct 2 - From Beginner to Advanced - The Ultimate Course! by Jeremy Alexander

Construct 2 - From Beginner to Advanced - The Ultimate Course!

Build 5 Games in this Ultimate Course with over 17 hours of content.

Get access for $149
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Overview

Build 5 Games in this Ultimate Course with over 17 hours of content.
By the end you will have working knowledge with Construct 2 and game development.

1. Fighting Game
2. Run N Gun
3. Space Shooter
4. Roguelike
5. Point N Click Adventure

Learn the concepts, tips and programming techniques to build fully functional games with the popular visual scripting editor, Construct 2. By the end of this course, you will know everything to make your own amazing desktop game.

Build a solid foundation with programming as this course, and Construct 2, whether you have made games before or not, teaches a structured logic experience like nothing else!

  • Understand beginner logic such as Global Variables, Local Variables and Instance Variables.
  • Recognize that as you are making your engines, once challenging concepts like Arrays, Effects and Functions become easy.
  • Find the gameplay experience your games have been missing with lighting, screenshake and more!

A Powerful Tool at Your Disposal

Learning the fundamentals of programming can be frustrating, but that's where Construct 2 comes in and swoops you in off your feet. With the [Free] edition it is easy to learn, has excellent documentation, and is the visual scripting tool your brain has been missing.

Games become your canvas and Construct 2 becomes your paint brush as you will be able to pick up every other language you try. Whether it be, C++, C#, Javascript, Java, Ruby or Pascal, you will find that every programming principle is instilled in Construct 2's editor.

The Content You Won't Find Anywhere

Taken from an existing list of over 70 Construct 2 Developers, each game has been highlighted as there was NO tutorials on these types of games for Construct 2. 

Throughout each game you will learn new programming principles that can be applied to any language. Each section, you will evolve your code. The first section is different from the last. We start with Starter Template Version 1 and end with version 4.

Students completing this course will have the knowledge to create anything they want. Construct 2 doesn't limit you to only games, you can make mobile apps, advertisements, banners and more but better yet you can export them to any platform. Windows, Linux, Mac, Wii, iPhone, Android, Facebook, Kongregate and the Scirra arcade.

Complete with working .capx files and royalty free art assets, you'll have unlimited access to me as you work through each concept, and each game to achieve the certificate of completion upon finishing this course.


What's included?

Video Icon 82 videos File Icon 1 file Text Icon 1 text file

Contents

Construct 2 Overview
Layout & Window
4 mins
Customize The Panels
5 mins
Replicate My Exact Theme!
3 mins
Event Sheet Basics
9 mins
Welcome To The Course!
Introduce Yourself
Starter Template +
StarterTemplate+.zip
674 KB
Game 1: Fighting Game
Game Overview
3 mins
Creating our Layouts
4 mins
Creating our Project Structure
8 mins
Setting up our MenuLayout
6 mins
Setting up our MenuEvent
9 mins
Player: Creation, Behaviors & Collision
9 mins
Setting up our GameLayout
13 mins
Setting up our GameEvent
4 mins
Setting up our DebugEvent
10 mins
Player: Adding our AnimationState
8 mins
Player: Adding our KeyboardEvent
7 mins
Player: Adding our GamepadEvent
7 mins
Player: Adding our Camera
13 mins
Game: Final Setup, Title & Fullscreen
15 mins
Player: Adding our AttackTriggerState
14 mins
Player: Adding our Normal Attack
6 mins
Enemy: Adding the PlatformMoveTo plugin
16 mins
Enemy: Adding our AnimationState
7 mins
Enemy: Adding our AI Part 1
12 mins
Enemy: Adding our AI Part 2
14 mins
Player: Adding Combo 1
16 mins
Player: Adding Combo 2
12 mins
Camera: Adding our Screenshake!
4 mins
Adding our Special Effects
19 mins
Setting up our Healthbars
13 mins
Setting up our MusicEvent
11 mins
Setting up our OverLayout and Event
8 mins
Game Review
14 mins
Game 2: Run N Gun
Assembling the layout
10 mins
Assembling the assets
10 mins
Designing our level
12 mins
Player Walk, Jump, Fall, Slide
20 mins
Enemy AI 1
18 mins
Enemy AI 2
17 mins
Enemy AI 3
16 mins
Dynamic Shooting Part 1
17 mins
Dynamic Shooting Part 2
10 mins
Dynamic Shooting Part 3
18 mins
Dynamic Shooting Part 4
20 mins
Death & Screenshake
16 mins
HUD (Kill Counter, Health, Ammo
16 mins
Environment & Lights
16 mins
FX & Sound
20 mins
Game 3: Space Shooter
Assembling the layouts
10 mins
Level 1
14 mins
Level 2
10 mins
Level 3
5 mins
Player Control (Keyboard and Gamepad)
20 mins
Input Control & Collision
8 mins
Adding our Camera
10 mins
Player Weapons
18 mins
Programming the HUD
17 mins
Enemy AI
15 mins
Boss AI
18 mins
Adding in Effects [Optional]
10 mins
Game 4: Roguelike
Assembling The Layouts
11.1 MB
Making our Level
36.1 MB
Player Set-Up
64.9 MB
Player Shooting
55 MB
Adding our Camera
37.9 MB
Twin Stick Gamepad (Input Control)
70.9 MB
Environment Objects (Shadows) & Foreground
91.3 MB
Player Dash
59.3 MB
Programming the HUD
65.5 MB
Enemy AI
99 MB
Enemy Feedback
93.8 MB
Lighting
124 MB
Game 5: Point N Click Adventure
What we are making
10.7 MB
Project Setup
19 MB
Player Mask Set-Up
50.4 MB
Player Animations Set-Up
35 MB
Player Reflections
50.2 MB
Point Camera
49.1 MB
Hover Objects Family
67.1 MB
Hover Interactions
73.5 MB
Global HUD
72.1 MB
Congratulations!
6.06 MB
Congratulations on Finishing The Mega Course!
7.64 MB
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Jerementor

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